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you've probably noticed a big change to are site. everything has changed all the ranks have working badges. i will be making a gold section soon.
Welcome everyone to Team DevMode it was launched today on 14/05/2012 I hope everyone stays here and keeps active There is lots of staff placements for anyone who wants to join the staff Peace BLU3-
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[Release] WaW Killfeed EmptyWed May 23, 2012 11:17 am by BLU3-

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[Release] WaW Killfeed EmptyTue May 22, 2012 1:55 am by MoDzZ_V2

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[Release] WaW Killfeed EmptyTue May 22, 2012 1:51 am by BLU3-

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[Release] WaW Killfeed EmptyThu May 17, 2012 10:25 am by blakfoot

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[Release] WaW Killfeed EmptyWed May 16, 2012 1:17 am by imodforyou2242

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[Release] WaW Killfeed EmptyWed May 16, 2012 1:09 am by imodforyou2242

» [Release] WaW Killfeed
[Release] WaW Killfeed EmptyWed May 16, 2012 1:02 am by BLU3-

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 [Release] WaW Killfeed

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BLU3-
Admin
Admin
BLU3-


Posts : 16
Join date : 2012-05-14
Age : 29

[Release] WaW Killfeed Empty
PostSubject: [Release] WaW Killfeed   [Release] WaW Killfeed EmptyTue May 15, 2012 11:49 pm

Here you guys just thread Kills onPlayerSpawned()

i was bored so i decided to make a little kill feed text script

Code:

Kills(){
players=get_players();
for(i=0;i<players.size;i++){
  players[i] thread KillFeed();}
}
 
KillFeed()
{
  self endon("disconnect");
  players=get_players();
  for(;;)
{
    for(i=0;i<players.size;i++){
      self waittill("zom_kill");
      Gun=self GetCurrentWeapon();
      players[i] iPrintln("^5"+self.playername+" ^7"+Gun+" ^1Zombie");
      wait .01;}
      wait .01;
}
}

Here it is with random names

Code:

Kills(){
players=get_players();
for(i=0;i<players.size;i++){
  players[i] thread KillFeed();}
}
 
KillFeed()
{

  self endon("disconnect");
  names[0] = Stiffy;
  names[1] = Baggers;
  names[2] = Ausie Martin;
  names[3] = Freddie Fossil Cock;
  names[4] = Rennie;
  names[5] = Shepherd;
  names[6] = Kakarot;
  names[7] = Vegeta;
  names[8] = Hitler;
  names[9] = Matt;
  names[10] = Braith;
  names[11] = Rash;
  names[12] = Dale;
  names[13] = Danny North;
  names[14] = Rob;
  players=get_players();
     for(;;)
   {
          for(i=0;i<players.size;i++)
         {
           names = Randomint(names.size);
           self waittill("zom_kill");
             Gun=self GetCurrentWeapon();
           players[i] iPrintln("^5"+self.playername+" ^7"+Gun+" ^1"+names);
            wait .01;
          }
        wait .01;
   }
}


Last edited by BLU3- on Wed May 23, 2012 11:44 pm; edited 1 time in total
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imodforyou2242
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Posts : 10
Join date : 2012-05-14
Age : 34
Location : washington

[Release] WaW Killfeed Empty
PostSubject: Re: [Release] WaW Killfeed   [Release] WaW Killfeed EmptyWed May 16, 2012 12:44 am

heyy can i be set to admin please
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BLU3-
Admin
Admin
BLU3-


Posts : 16
Join date : 2012-05-14
Age : 29

[Release] WaW Killfeed Empty
PostSubject: Re: [Release] WaW Killfeed   [Release] WaW Killfeed EmptyWed May 16, 2012 1:02 am

imodforyou2242 wrote:
heyy can i be set to admin please

You I've set you as one
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[Release] WaW Killfeed Empty
PostSubject: Re: [Release] WaW Killfeed   [Release] WaW Killfeed Empty

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